SXSWi

Wired Introduces Interactive Magazine on Multiple Devices

Scott Dadich of Wired and Jeremy Clark of Adobe led a discussion entitled After Magazines: WIRED’s Digital Rebirth.  Experience has shown that web is good for some things and print for others.  It is Wired’s intent to combine the two.  In the near future many magazines will be downloadable to a user’s portable device.  The panel […]

The panel, organized by Nova Spivack of Radar Networks, has differing views on the definition of semantics including whether the term should be eliminated all together.  Search and algorithms were a big portion of the discussion and each expressed concerns over the lack of a reliable return rate.  Many searches take place on the web […]

I couldn’t have said it better myself…”journalism is a sausage factory.  It’s messy, but at the end it’s delicious!” Those words led off the panel, “Process Journalism: Getting it First, While Getting it Right.” It was a discussion of the ability to break news stories using technology, using social media and using citizen journalists.  Jesus Diaz […]

The Inside Workings of funnyordie.com

If you had 30 million page views a month, a deal with HBO for a weekly series and plans to start making movies, one would assume you had it all figured out.  For funnyordie.com CEO Dick Glover and Creative Director Andrew Steele, they are still figuring it out. After over a decade of writing for […]

Selling Sub-Culture without Selling Out

There is something amazing about listening to different people with different experiences and different expertise talk about the same thing.  It is especially amazing when the topic is as tough as the one of creating relationships between sub-cultures and the corporate world.  It all came together at the Sunday afternoon at the Selling Sub-Culture without […]

ScreenBurn Arcade SXSWi 2010

  ScreenBurn is a great feature of SXSWi that gets bigger every year!  It’s a chance for video gamers to get hands with digital media industries. This year’s exhibit is definitely promoting the art of the video games.  One of the best exhibits was a collection of 16 award winning creative achievements from the video […]