Content and Distribution

Physics Education in Gaming

The Kerbal Space Academy uses the  game Kerbal Space Program and Twitch TV to inspire creativity and give a basic knowledge of physics. Their goal is to encourage the gaming community to be curious and learn. Here at the gaming expo at SXSW there are many unique takes on how to present games and what […]

Well Designed: Creating Empathy-Driven Products

“Where do great products come from?” This was one of the first questions Jon Kolko, the Founder and Director of the Austin Center for Design and Vice President of Consumer Design at Blackboard, asked the audience at his Friday-morning SXSW Interactive panel, Well-Designed: Creating Empathy Driven Products. “Is it vision?  Process?  Or just hard work?” He continued […]

Preview: Can Anyone Really Trust User-Generated Content?

User-generated content is extremely important in the decision process of consumer purchases. Ratings and reviews are found on almost any website with a product. Because of the influence this content has, it’s critical that it be authentic. Enter Gene Austin. He is the chief executive officer of Bazaarvoice, a technology company that provides its clients […]

Preview: For Media, It's Platform or Perish

When Cindy Royal, associate professor for the School of Journalism and Mass Communication at Texas State University, first got the idea for a SXSW Interactive panel that would expand upon the importance of platforms in media organizations, she recruited the smartest people she knew to help her. Royal reached out to Trei Brundrett, chief product […]

Preview: How We Listen to Music

Although our love for it has never faltered, the way we listen to music has drastically changed in the last 75 years. The addition of streaming services like Spotify has enabled us to listen to an unlimited amount of digital music. So how does having endless listening options affect the way we interact with our […]