February 2012

Andrew McNeill went to director Hugh Forrest to propose adding a sports track to SXSWi. His proposal was approved and 2012 will be the first year for SXSWi to have a track dedicated to everything sports. While there have been sports panels in the past, the new sports track will allow sports media professionals, athletes […]

Preview - "Social Media in Colombia: An Agent for Change"

The role of social media has played an integral part all around the world, including Colombia. Partly due to drug trafficking, Columbia has been in a state of armed conflict since the 60’s, but since the 80’s the violence from drug trafficking has become much worse. In “Social Media in Colombia: An Agent for Change,” […]

Zamp logo

Atlanta-based app maker highlighted at SXSW Accelerator   Imagine arriving at your local airport and knowing that the short-term parking is full, or that the security lines are miraculously short at the other terminal entrance. What if you discovered that a friend or colleague was on your flight? Atlanta-based start-up Zamp envisions this reality where […]

Preview: Storytelling Beyond Words: New Forms of Journalism

We are in the midst of the great digital age, yet many journalists seem to be stuck in the past.  It is time for journalists and news sources to embrace technology, social media and data visualization in order to connect with today’s audience.  Consumers no longer want the typical news story; they want to connect […]

Preview: TX State Alumni Hand Out SXSWi Advice

Jon Zmikly and Dale Blasingame are both prior New Media students at Texas State. They stopped by the classroom last week to give the current students some sage advice when it came to covering SXSWi 2012. Blasingame had a career in the news long before he decided to attend Texas State to further his education. […]

Five Activists Panels You Don't Want to Miss!

Over the last quarter of the 20th Century, technology evolved at an astonishing rate.  With the advent of the internet, the cellphone and the ever decreasing size of computers, people began using technology for more than just games and business. In the first 10 years of the 21st Century we saw cellphones go from clunky […]